This fork is just Citra with tweaks/additions which should result in better
performance than the original Citra.
Changes:
- Android & PC: Fix a syntax error that maybe caused crashes on OpenGL
- Android: Update About links to Citra Enhanced ones
- PC: Add scroll bar to System tab (rtiangha)
- Run screenshot capture function in paused state by capturing next
frame (RocketRobz)
- network: Change verify_backend result if null, fixes minor network
issuesglsl_fs_shader_gen: Use a better way to discard gas mode, may
help a bit for low end devices
- OpenGL: Re-implement weihuoya stream buffer hack and rollback some
stream buffer stuff
- Android: Implement Adreno GPU Boost (Experimental)
- Android: properly fix non runtime runnable settings (Ishan09811)
- Android: Remove unnecessary surface destroy when pausing emulation
(Ishan09811), may fix issues
- Android: Rework settings UI (Ishan09811)
- PC: Implement advanced support for custom layout (blakbin)
(OpenSauce04) (rtiangha)
- Android: Add button dpad bindings (OpenSauce04)
- Android: Gamepads can now control the in-game menu (OpenSauce04)
- Android & PC: Remplement frameskip feature of old citra (rtiangha and me).
- WARNING: This feature is buggy for now, less games works fine with it.
- GameSettings: Improve backend detection
- Android & PC: Switch Raise CPU Ticks to General section
- Android & PC: Add a desc for New 3DS mode
- Android & PC: Update codebase to latest version, including pretendo
fixes and more!
- Minor code improvements and cleanups